Its Optimized Capacitor Feeds increase the damage of all equipped Energy weapons. WARHAMMER (70 Tons) – known for dealing devastating particle cannon strikes, it exists to destroy other ‘Mechs quickly and efficiently.Its Lance Command Module decreases the damage taken by it and its allies and gives a boost to Called Shots. MARAUDER (75 Tons) – perhaps the most iconic ‘Mech in BattleTech, known for its ability to hang back and snipe from a distance.BattleTech: Heavy Metal, as well as the other major DLC packs, are all bundled in to the Season Pass. As for new mechs, the heavy Marauder and equally stompy Warhammer have joined the fight as of 1.8. There’s a Spider variant and a Locust variant specifically. And yes, the free version of the update also includes a couple of new mechs, and some variants. BattleTech 1.8 includes a bunch of new missions and random events to add more flavor to the galaxy of the Inner Sphere. This new set of paid content forms the bonus components of the update, but the basis of the 1.8 patch is much more expansive. This new campaign includes a new story as well. Contained within are 7 classic BattleMechs, 1 brand new “HBS Original” BattleMech, 8 new weapon systems, and a new linked Flashpoint campaign. The 1.8 patch adds a bunch of new content, which you can find in the full patch notes below, but also the BattleTech: Heavy Metal expansion includes exclusive content. The expansion has a set of paid content, but also packs in some new gameplay features as part of a free update. This new expansion borrows heavily from the typical Paradox Interactive style of content. The Total Annihilation Commander Pack: Including Battle Tactics and the Core Contingency
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